Crowdsourcing the Slush Pile

Self-publishing is a phenomenon that has exploded over the last few years. Nowadays, many good writers self-publish and many readers read those self-published works. However, in order to find these stories, a reader has to wade through a lot of poorly written stories.

As Alex Sutcliffe points out in his essay “Out of Quantity Comes Quality,”  discoverability is the key issue for readers. Continue reading “Crowdsourcing the Slush Pile”

Streamlining Our Lives

“No moment in technology history has ever been more exciting or dangerous than now. The Internet is like a new computer running a flashy, exciting demo. We have been entranced by this demo for fifteen years. But now it is time to get to work, and make the Internet do what we want it to.” – David Gelernter, “Time to Start Taking the Internet Seriously.” The Edge. (2010).

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Transmedia Is the Wonderland of Opportunity: Exploring Transmedia Story Stream as a viable model in transmedia publishing

Transmedia storytelling is a term used to describe an interactive story that exists on multiple platforms. The narrative is complemented by a photo gallery, a game, a movie, or all of the above. Often transmedia storytelling includes community building and gamification. (As described by Technology Advice,  is the process of adding game mechanics to an activity to influence user behaviour.) The purpose of video, audio, and gaming elements is bring a story world to life. No longer are our imaginations the sole place we can explore these story worlds.

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